Progress Update 5/31/2025

Posted on May 31, 2025
page preview image for progress-update-5-31-2025

Progress remains steady two weeks after the hotfix. Some graphical improvements have been finished this week, as well as an important fix to the auto-evo. And, incase you missed the news, Thrive is also now available for Mac users!

Starting this upcoming week, our paid programmer will be taking their vacation from Thrive until the 7th of July. Progress will appear to slow down in this period, as code review and implementation will be reduced for this duration of time. Rest assured h…

Read More →

Thrive is now on macOS

Posted on May 25, 2025
page preview image for thrive-is-now-on-macos

Thrive is now officially available for macOS!

As we hinted at in recent progress updates, we have been working in the background on making a Thrive build that is fully supported on Mac. And that work has now been completed and there's a fully signed and notarized version of Thrive for macOS. This should work on both Apple Silicon and Intel Macs, however most testing has been done on Apple Silicon, as that's the more likely platform capable of running Thrive well. It is pos…

Read More →

Progress Update 05/24/2025

Posted on May 24, 2025
page preview image for progress-update-05-24-2025

After the busy last week of new Thrive patch and a Launcher version, this week we have just mostly progress on fixing some bugs that were reported. There is an experimental camera tilt effect that can be enabled to make the game camera look less static. And there's a balance change for currents to affect bigger cells properly, but other than those a large portion of this week was spent on fixing a few bugs that took quite a while to solve.

The second reason why there wasn't that muc…

Read More →

Progress Update 05/17/2025

Posted on May 17, 2025
page preview image for progress-update-05-17-2025

We released a new Thrive patch this week, 0.8.2.1. This small release was done to address some critical issues in the latest big release. The most visible is that the tutorial and chemoreceptor lines are now again the colours they should be and are much more visible. The mouse being unable to click in the top left corner of the Thrive window was also fixed. And also OpenGL players got a partial fix to the microbe backgrounds being way too dark. To avoid the issue for now you can tur…

Read More →

Progress Update 05/10/2025

Posted on May 10, 2025
page preview image for progress-update-05-10-2025

A week after the release of 0.8.2, our focus is on polishing some bug reports for our upcoming hotfix, 0.8.2.1. Along with some pretty notable squashed bugs, official support for Mac for both Thrive itself and the Launcher will be coming soon.

Stay tuned for information on the upcoming hotfix, and read for some more information on what’s been done!

  • New DevBuild for our patrons:
    • Chemoreceptors and tutorial direction lines were noticeably dark and difficulty to …
Read More →

Devblog #47: Current Events

Posted on May 03, 2025
page preview image for devblog-47-current-events

Another three months have passed, and another Thrive release has arrived - Thrive 0.8.2 is now available for download!

The headliners for this update include currents, bioluminescence, additional environmental events, a tutorial revamp, and more. Less experienced players can rely on a more comprehensive tutorial to breakdown how to make your organism Thrive; currents will give movement to the waters you inhabit, livening up the world; and players of all skill level will have to cont…

Read More →

Progress Update 04/26/2025

Posted on April 26, 2025
page preview image for progress-update-04-26-2025

This week we have a public test build of 0.8.2 as the release is fast approaching. If you want to just jump into it you can find info about it on our forums and also that's the place to provide feedback on the build. If you have a little bit of patience, here's a quick summary of what's going to be in the 0.8.2 release which is coming next week.

The most major features are the water currents system, new patch events, and more polished environmental tolerances. There's also a bra…

Read More →

Progress Update 04/19/2025

Posted on April 19, 2025
page preview image for progress-update-04-19-2025

This week was focused on fixes and small improvements rather than big new features. We resolved an issue with the save name text box not showing the correct indicator color and fixed the movement mode selection videos, which had mysteriously stopped playing.

Behind the scenes, we updated our format check script to better handle builder filesystem deduplication and bumped Harmony from version 2.3.5 to 2.3.6. Translations also got an update to keep everything up to date across differe…

Read More →

Progress Update 04/12/2025

Posted on April 12, 2025
page preview image for progress-update-04-12-2025

Bioluminescence visuals were finally implemented this week! After the organelle had been in the organelle list waiting to be implemented for many, many years we are happy to announce that soon everyone can place that organelle that has been tempting them for a long time. This implementation only adds the visuals and pretty lights, but the gameplay impact is minimal as designing scientifically realistic gameplay effects (other than oxygen resistance) has been difficult.

Another r…

Read More →

Progress Update 04/05/2025

Posted on April 05, 2025
page preview image for progress-update-04-05-2025

This week we focused more on fixing what we have already rather than going full speed ahead on new features. We added a new stage loading screen which should help with graphics loading related stutters during gameplay. Now the game will take an extra second to load all needed graphics and shaders before going to the microbe stage. Besides that, most changes this week were further small improvements to the tutorials or fixing small GUI size problems or typos.

In other, Thrive-related…

Read More →



Join our community to discuss the game with fans and developers in a casual environment.
Keep up with development as it happens and perhaps even get involved yourself.
Watch developers make direct code changes, or fork a copy to make your own modifications.
Support us on Patreon to help make Thrive
Find detailed information on game concepts and guidance for joining.
Rendered by prod_web_02 in 47.6083 ms at 2025.06.07. 12:41:08. Last edited Sat, 31 May 2025 16:12:50 GMT. Website © 2025 - Revolutionary Games Studio