Progress Update 3/29/2025
Another week, another exciting update! The tutorial system has been completely reworked, with 7 new tutorials added to cover more aspects of the microbe editor and microbe stage. This should make it much easier for new players to learn the game and experiment with different strategies!
We've also introduced a global glaciation event, which reduces light in all surface patches and adds more ice chunks. This change brings a new layer of environmental challenge, making adaptation even …
Read More →Progress Update 3/22/2025
This week was dedicated to creating a simpler and more intuitive experience for both old and new players with new pop up windows showing more information, tutorial that is only getting better and some balancing.
We've also started work on our new, even better web site and more visual aspects of the game.
- New DevBuild for our patrons:
Tutorials now have a new mode where only tutorials that haven't been seen before are shown. And the old option of completely…
Progress Update 3/15/2025
Another week with incredible progress! Water currents are now in the game, affecting how microbes move and how particles flow. This makes the environment feel more alive and adds new challenges. We've also made some balancing to the game, making chloroplasts a more appealing upgrade from thylakoids for photosynthesis and much more!
We've also improved visuals, with better icons, models, and tweaks to things like ice and sulfur chunks. Stay tuned for more updates!
- New DevBu…
Progress Update 03/08/2025
The rush of activity that always accompanies new Thrive releases is subsiding this week as we get back to the more usual pace. The last release caused a flurry of small issues and game tweak suggestions to pop up. All of those are not done yet but we'll be working on them at a more reasonable pace going forward.
Along with the fixes, tweaks, and other smaller improvements the work on the tolerances system has continued this week bringing it closer to completion. With the latest chan…
Read More →Progress Update 03/01/2025
Last week we released 0.8.1 and as is usual the week after a release has been very busy with activity. Both in terms of how much the community has played Thrive and provided feedback as well as how many Thrive developers have activated to all at once work on new changes. Sadly we found out that 0.8.1 had a critical bug where multicellular was not really playable (the second grown cell in a colony would always immediately start dying), so we had to quickly put together a patch release, 0…
Read More →Devblog #46: (Environmental) Tolerances Update

Environmental interactions get a lot more varied in this new latest version of Thrive. The first major change is that there are now environmental tolerances to consider. This means that your species needs to be adapted to the conditions of the environment you want to live in: temperature, pressure, UV, and even the presence of oxygen. Also added are new environmental chunks like the radioactive chunk shown in the first image. It will cause damage to microbes that cannot resist radiation…
Read More →Progress Update 02/15/2025
It’s the final week before the release of 0.8.1 and we are shifting our focus more towards bug fixing and polishing of already developed features. Also the long-awaited environmental tolerance was added in form of temperature, pressure, Oxygen and UV resistance!
Excited to see all these features yourself? Feel free to download our 0.8.1 release candidate and give it a spin! Afterwards feel free to share your experience with us and have fun playing!
- New DevBuild for our…
Progress Update 02/08/2025
Another week with incredible progress! Thermosynthesis is now fully implemented, adding a fascinating new layer to energy generation. Organisms must move between hot and cold areas, harnessing energy only when temperature rises.
We also made several adjustments to the UI, refining layouts and improving clarity to ensure a smoother experience. New icons and bars have been added to better visualize new mechanics and ATP balances.
- New DevBuild for our patrons:
Progress Update 02/01/2025
This week, we continue refining our game, focusing on implementing new mechanics and fixing bugs as always!
This week was mostly dedicated to the development of radiotrophy gameplay with many key mechanics and visuals being worked on. Time to taste the radiation!☢️
- New DevBuild for our patrons:
Added radiotrophy as a new food source, which allows using radioactive rocks to generate energy
Implemented multicellular organism statistics panel
Progress Update 01/25/2025
This week, we made great strides with Auto Evo, focusing on refining how it handles diverse evolutionary processes. One of the key updates was adding sulfur chunks as energy sources, which opens up more dynamic adaptation possibilities for organisms.
We also started exploring radiotrophy, looking at how life could evolve to use radiation as an energy source. The initial results are exciting and set the stage for further developments. As always, we tackled a variety of bug fixes and …
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