Progress Update 11/30/2024
Finished work for Thrive this week has been a bit less visual than last week with disk caching being the major feature taking the most time. This feature should especially help players with slower computers, who may have had to wait many minutes for species images in the editor to load, as instead of re-generating the images they can now be loaded from disk (if generated previously and cached).
Of course we did some graphically visible work this week as well, the most important of w…
Read More →Progress Update 11/23/2024
This week has been very productive, with progress focused on refining game balance for a more enjoyable experience and enhancing the GUI to provide more options for experienced players to customize their gameplay.
Additionally to that, we started developing new features, including the organelle split order editor and movement particles. Meanwhile, our graphics team maintained their momentum, continuing to produce stunning new visuals that elevate the overall look and feel of the gam…
Read More →Progress Update 11/16/2024
Progress continues smoothly this week, with optimizing game performance and bug fixing to ensure a more enjoyable player experience.
Alongside this, we've made some improvements to the game's visuals, including fine-tuning the GUI with some new tooltips for better clarity, as well as reworking older visual elements to bring them up to a higher standard.
- New DevBuild for our patrons:
Reworked all organelle 3D models
Renamed Nitrogen-Fixing Plastid …
Progress Update 11/09/2024
Steady progress rolls on this week, mostly focusing on dynamic environments features which we hope will make it more immersive and balanced.
Along with bug fixes and the development of concepts and ideas for future releases, this week we also witnessed strong contributions from the graphics team with a range of new models and textures added.
- New DevBuild for our patrons:
Improved gas update logic to make sure gases don't add up to over 100%
Made n…
Progress Update 11/03/2024
This week has been entirely dedicated to listening to the abundance of excellent feedback we have been getting from our players, and plotting out the necessary adjustments to make for a smoother and more polished experience.
We haven't made any balance changes yet, but our team is currently planning on how best to tackle the newly dynamic environment and the consequences that have arisen from such an unstable world. So stay posted!
- New DevBuild for our patrons:
Devblog #44: Oxygenating

Brace yourselves for another feature-packed update: 0.7.1 is here! Along with enhancements to the various reports available to the player in the editor, a lot of visual improvements to our cells, backgrounds, icons, and textures are here.
Furthermore, oxygen is now dynamically simulated, being introduced by photosynthetic life forms on your planet. This has an immense effect on gameplay and progression throughout the Microbe Stage. Your organism, which now starts its journey on an a…
Read More →Progress Update 10/19/2024
It’s the final week before the release of 0.7.1 and we are shifting our focus more towards bug fixing and polishing of already developed features. We finally implemented long-anticipated dynamic environments and many other cool features!
Excited to see all these features yourself? Feel free to download our 0.7.1 release candidate and give it a spin! Afterwards feel free to share your experience with us and have fun playing!
- New DevBuild for our patrons:
Progress Update 10/12/2024
This week we have seen an explosion of activity in our graphics team, as our artists go wild with experimental ideas and redesigns that are sure to give the microbe stage a substantial glow-up. You can get a taste of some of the fruits of their cooking further down in this post.
We've also made some preparations for the player starting in an anoxic world (World with no oxygen) such as the hydrogenase protein, which could be described as a cousin of the metabolosome. This new part al…
Read More →Progress Update 10/05/2024
This week there has been quite a bit of hustle and bustle amongst our development team as everyone scrambles to discuss some particularly large gameplay concepts and designs. As it turns out, the implementation of features on the roadmap has begun to outpace the rate at which said features are more carefully planned out and discussed. So expect to see some good discussions popping up in the near future. We've also just had various different projects being worked on in tandem, so all in …
Read More →Progress Update 09/28/2024
Our team has been diligently working on various aspects, ensuring that everything runs smoothly and efficiently. We've made significant strides in refining existing features, improving gameplay mechanics, and enhancing the overall experience.
In addition to our ongoing work, we’ve started developing new features to enhance gameplay. We are also focusing on improving visuals and graphics, along with sound, to create a more immersive experience. Thank you for your continued support, a…
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