Progress Update 03/09/2024

We’re a week into the godot 4 conversion now, and having dedicated our efforts on this task, we have unfortunately left little to visually show for our efforts. The font was broken and must be redone in every dialogue, pretty much every texture no longer imported correctly, and the GUI scaling decided it no longer wanted to play by the rules.

The conversion has undoubtedly been a chaotic endeavor, but good progress has been made. Hopefully this is the last time we need to totally rework the back-end of the game in the foreseeable future.

Programming

  • Developmental work has been all but focused on transitioning to Godot 4. As such, we unfortunately do not have a devbuild for this week.

Graphics

  • Nothing Substantial

Gameplay

  • Nothing Substantial

Sound

  • Nothing Substantial

Theory

  • Nothing Substantial

Outreach

  • Nothing Substantial

Other

  • Nothing Substantial

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