Progress Update 03/18/2023


Posted on March 18, 2023

Progress Update Banner 2023-03-18

We have a few fun things to show off this week, though mostly in the prototypes. Continued progress in the awakening prototype has led to the introduction of a crafting and gathering system in the game, allowing you to construct rudimentary tools with which to master your world. A new music track is in the works, as well as a few fine artistic additions.

Programming

  • New DevBuild for our patrons:

    • Added awakening stage prototype with basic tool crafting, inventory, and collectable resources

    • Added late multicellular stage underwater panoramic background

    • Updated YamlDotNet to 13.0.2

    • Updated translations

  • Progress continues in the awakening prototype; Now with functional crafting and placeholder tree analogues, “I can't believe it's not trees”!

Crafting List with craftable

Crafted axe

Tree interaction

Ecological destruction in the name of society

Graphics

  • The aquatic macroscopic stages are now receiving environmental panoramas via our artist Bolsa. Swimming the great waterless void is soon to be a thing of the past.

  • In addition, we have a new icon for our newest storage part. The name of which still remains undecided.

Gameplay

  • Nothing Substantial

Sound

  • Twitchywhalez is cooking up a new soundtrack. Here's a draft so far.

  • Some new sfx for the more volcanic regions of the game are also receiving some love;

Theory

  • Nothing Substantial

Outreach

  • Nothing Substantial

Other

  • Nothing Substantial

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