Progress Update 06/08/2024


Posted on June 08, 2024

Progress Update Banner 2024-06-08

This week we've applied the finishing touches to the 0.6.7 update, with toxins as an exciting cherry on top of what will be a pretty feature-rich update. Endosymbiosis, new models, and the ferroplast organelle are some other notable features that will be officially released by next week.

Can't wait to get your appendages on these features? You can try them now by playtesting our latest release candidate currently available for download. We only ask that you let us know how the experience feels, and if you notice any bugs!

Programming

  • New DevBuild for our patrons:
    • Added customization for toxin organelles to select various toxin types that have different effects than oxytoxy

    • Added different colours for different toxin types

    • Fixed auto-evo mutations code using exceptions for normal flow control, this fixes at least one identified case where the game would freeze completely

    • Updated translations

Graphics

  • A new visual effect for the upcoming mucocyst feature.

  • Context-based interaction cursors for the multicellular stages.

  • Different toxin variants have their own unique look, allowing for a rather cheery barrage of death.

Gameplay

  • Nothing Substantial

Sound

  • Nothing Substantial

Theory

  • Nothing Substantial

Outreach

  • Nothing Substantial

Other

  • Nothing Substantial

Join our community to discuss the game with fans and developers in a casual environment.
Keep up with development as it happens and perhaps even get involved yourself.
Watch developers make direct code changes, or fork a copy to make your own modifications.
Support us on Patreon to help make Thrive
Find detailed information on game concepts and guidance for joining.
Rendered by prod_web_01 in 175.7087 ms at 2025.04.15. 10:18:54. Last edited Fri, 04 Apr 2025 12:33:39 GMT. Website © 2025 - Revolutionary Games Studio