Progress Update 09/28/2024
Our team has been diligently working on various aspects, ensuring that everything runs smoothly and efficiently. We've made significant strides in refining existing features, improving gameplay mechanics, and enhancing the overall experience.
In addition to our ongoing work, we’ve started developing new features to enhance gameplay. We are also focusing on improving visuals and graphics, along with sound, to create a more immersive experience. Thank you for your continued support, and stay tuned for more updates!
Programming
- New DevBuild for our patrons:
Added an upgrade for flagellum for picking between long and short variants that have different energy cost and speed
Added a compound cloud benchmark
Increased engulf size requirement for big phosphate chunks
Fixed mucocyst to work in cell colonies
Fixed Thriveopedia search not working
Fixed tooltips popping up while cursor is outside graphical auto-evo report
Reimplemented debug line renderer as a GDExtension to make it much faster than before
Updated code checking tools
Tweaked the pre-commit hook to be much shorter
Updated Jolt Physics Engine version
Updated YamlDotNet from 16.1.2 to 16.1.3
Updated translations
Graphics
- Work on new Prototype Stage graphics has started!
Gameplay
- Nothing Substantial
Sound
- New microbe theme!
https://youtu.be/HP1pg2u0KHA?si=VH9D8dMymxKpN7hW
Theory
- Nothing Substantial
Outreach
- Nothing Substantial
Other
- Nothing Substantial