This week you may have noticed that our website was down for a couple of days, as for whatever reason our previous host had become unresponsive and we were unable to bring them back. As a result, Hhyyrylainen spent a day migrating our servers to the association account in order to avoid this event in the future.
That being said; This week we have been working on setting up our Itch and Steam releases of Thrive and discussing what we need to provide in terms of assets and information. We even had a public forum discussion on what category to use if you missed it. You might also be excited to know that work has finally begun in earnest on the behavior tab.
We are currently reaching out to all previous developers of Thrive to sign our CLA in order to make the steam release possible. If you have previously contributed to Thrive or otherwise intend to do so in the near future, please submit your signature here.
Programming
- New Devbuilds for our patrons:
- Added a system for game entities to refer to each other this should hopefully resolve the last object disposed save error
- Updated translations
- frm locale file is now in the localization update script – Updated a library dependency
Graphics
- Nothing Substantial
Gameplay
- Continued Discussion on the multicellular editor.
Sound
- Nothing Substantial
Theory
- Nothing Substantial
Outreach
- Nothing Substantial
Other
- Please welcome our newest programmer, Morgan, to the team!