This week we’ve discussed about a new feature, ATP usage bars. They are supposed to show how much ATP your cell will use and consume and also divide it for organelles and processes. With this we plan to make cell creation a more thoughtful process where the player can create the optimal cell for their environment… or just make a toxing shooting monstruosity that can be viable, whatever you please.
As always, there has been progress on the Planet editor, on the GUI and a bug were eukaryotes spawned as colonies was fixed. Turns out it was caused by a single character out of place, now that’s an easy bug fix.
Programming
- Fixed a cell spawning bug
- Progress on the Planet editor
- We are moving the assets to Git LFS
- UI progress
Graphics
- Animatic for a new Microbe intro cutscene
- Concepts for displaying ATP usage and production on the editor
Gameplay
- Nothing Substantial
Sound
- Nothing Substantial
Theory
- Nothing Substantial
Outreach
- Nothing Substantial
Other
- Nothing Substantial