Progress Update 11/23/2019
Posted on November 23, 2019
This week has been slower than others, but we still have something to show. We've tested different ways of making textures and materials for the game models, they haven't been implemented yet but at least you can see the results of this testing down below.
There's also a concept for how relationships between species would work according to their organelles and we also spread the word about Thrive on a couple of subreddits.
Programming
- Nothing Substantial
Graphics
- Species relationships concept
Tileable materials prototype
Testing textures on blender
Gameplay
- Nothing Substantial
Sound
- Nothing Substantial
Theory
- Nothing Substantial
Outreach
- Posting about Thrive on r/IndieGaming and r/playmygame
Other
- Spike Viper plays Thrive
Viewing embedded videos on this page uses YouTube cookies.
You accept these third-party and tracking cookies by clicking play.
Rendered by prod_web_02 in 41.3518 ms at 2025.05.03. 18:36:17. Last edited
Fri, 04 Apr 2025 12:07:14 GMT.
Website © 2025 - Revolutionary Games Studio