Finished work for Thrive this week has been a bit less visual than last week with disk caching being the major feature taking the most time. This feature should especially help players with slower computers, who may have had to wait many minutes for species images in the editor to load, as instead of re-generating the images they can now be loaded from disk (if generated previously and cached).
Of course we did some graphically visible work this week as well, the most important of which is the new textures being worked on for the membranes that will solve the problem that 3D membranes made most of the game membranes look very similar to each other. With the continued progress we are in very good shape to be able to release 0.8.0 in December.
In other news Thrive is on sale on itch.io right now! So if that’s a way you’ve been considering supporting future Thrive development now’s a good time to do that.
Programming
- New DevBuild for our patrons:
- Added disk caching for generated species images. This makes displaying species images a lot faster after restarting the game and loading a save. By default the cache aims to use at most 1 GB of disk space.
- Added a new multicellular loading screen artwork
- Reworked the experimental siderophore feature action icon
- Fixed extinct species not having previews in auto-evo exploring tool
- Fixed chemical equation arrow to be vertically centered
- Fixed multiple bugs in our species visual hashing algorithm that made memory caching also less efficient
- Started backend work on allowing more kinds of unit tests for Thrive using gdUnit4
- Updated translations
- We’ve updated to .NET 9 so anyone compiling Thrive should install the new .NET SDK version
- Blurring the new distorted backgrounds is being experimented with (which would mean the background distortion option could become the default):
Graphics
- New icon for the vent eruption event is being worked on:
- Improved membrane graphics for more distinctive look are continued to be worked on:
Gameplay
- Nothing Substantial
Sound
- Nothing Substantial
Theory
- Nothing Substantial
Outreach
- Nothing Substantial
Other
- Nothing Substantial