It’s been a week now since we released our latest update 0.6.0, and we were very happy to see how excited everyone was for the new features. If you have your own things to share with us about your experience, please tell us in our feedback thread.
With 0.6.0 wrapped up, we have now set our sights on 0.6.1, currently slated to release in February.
Programming
- New DevBuild for our patrons:
- Removed “%” suffix from compounds in patch details
- Switched the negative compound absorbing prevention to a proper solution
- Updated translations
- Discussion of goals for 0.6.1 has begun.
Graphics
- Roseae has been tinkering with the microbe-stage backgrounds in an effort to defeat the great bathypelagic seam.
Gameplay
- Revived discussion of the spawn system
Sound
- Nothing Substantial
Theory
- Nothing Substantial
Outreach
- Nothing Substantial
Other
- If you missed our Thrivestream for 0.6.0, you can still watch it here!