New concepts for organelle upgrades. Our current idea is to make two types of upgrades: those that change organelle proportions and those that add new properties. Whit this concept we plan to use UI elements we have already implemented, like sliders and selectable icons.
Programming
- New Devbuild:
- Renamed appearance tab to membrane
- Updated translations
Graphics
- Palette for cell pigments
Gameplay
Sound
- Nothing Substantial
Theory
- Nothing Substantial
Outreach
- Nothing Substantial
Other
- Nothing Substantial