Progress Update 4/18/2020


Posted on April 18, 2020

Progress Update Banner 2020-04-18

More progress on Godot. This time we've finally merged the godot branch to master in GitHub, meaning that we are closer to the 0.5.0 release! With this change, new issues have been opened so if you want to contribute to the project and don't know what to do, this list may help you.

Another thing we've worked on is particle effects. Godot has a good and relatively easy to use particle engine, so we made a few particle effects, very necessary to give an underwater vibe to the game. We have more concepts for the Planet editor too, this time focusing on how solar systems would be built and also how the game could adjust the habitable zone to any changes the player makes, from just moving the planet closer to the sun to change the planet's atmosphere until it's habitable.

Finally, there's a new dev build available for Hh's patrons too! Check it out if you haven't already.

Programming

  • Progress on the Godot conversion
  • Fixed the background lighting

Graphics

  • Testing particle effects

  • Concepts for the planet editor

See the full image here

Gameplay

  • Nothing Substantial

Sound

  • Nothing Substantial

Theory

Outreach

  • Nothing Substantial

Other

  • Nothing Substantial

Join our community to discuss the game with fans and developers in a casual environment.
Keep up with development as it happens and perhaps even get involved yourself.
Watch developers make direct code changes, or fork a copy to make your own modifications.
Support us on Patreon to help make Thrive
Find detailed information on game concepts and guidance for joining.
Rendered by prod_web_01 in 19.6612 ms at 2025.04.25. 04:10:27. Last edited Fri, 04 Apr 2025 12:08:10 GMT. Website © 2025 - Revolutionary Games Studio