We have a few new things this week. A bug was fixed where a light in the editor was deleted making organelles look darker than they should. We are also working on a new populations simulation in Godot. This simulation takes into account the quantities of compounds, number of species and how much of those compounds they consume over time.
Programming
- Fixed the uploader API for the new DevCenter
- Fixed a bug where a light was deleted on the editor making organelles look darker
Graphics
- Nothing Substantial
Gameplay
- Nothing Substantial
Sound
- Nothing Substantial
Theory
- Working on a new populations simulation
Outreach
- Nothing Substantial
Other
- Nothing Substantial