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This week we’ve had a little slow-down as many of our developers find themselves wrapped up in the affairs of life and education. Despite that we still make steady progress, and a few fun things to show off.
Programming
- New DevBuild for our patrons:
- Fixed toxins not firing in the cell facing direction, instead they fired in the direction the cell wanted to point at
- Pressing space in the microbe stage now pauses or resumes the game
- Updated translations
- Hhyyrylainen is testing the limits of how many 3D objects can be rendered at once before performance is significantly impacted.
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Graphics
- Started discussion of graphically representing the 3D environment.
- Kasterisk has made progress on the in-game gallery, with this WIP menu.
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- Magart has created a mineral texture for future use in models or terrain.
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- Concept for a musical note icon by Roseae.
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Gameplay
- Began discussing sensory mechanics and how to handle them in the future.
- Revived discussion of the 3D editor.
Sound
- Nothing Substantial
Theory
- Nothing Substantial
Outreach
- Nothing Substantial
Other
- Oliveriver has made a pair of alternate movement control mods for those so inclined.