Progress Update 9/03/2022


Posted on September 03, 2022

Progress Update Banner 2022-09-03

We are happy to announce that we've received a large amount of new volunteers this week, and with more on their way as well. Please give each of them a warm welcome! Aside from that, development continues at it's usual pace as we steadily march on towards the quickly approaching release of 0.5.10.

Programming

  • New DevBuild for our patrons:
    • MP text on organelle selection buttons is now replaced by an MP icon
    • LAWK is now on by default
    • Mod loader now gives a better error if a mod's .pck file is missing
    • Added a debugging tool to write current Godot SceneTree to a file
    • Added one more piece of multicellular concept art
    • Updated translations
  • Progress has been made on working controller support

Deadzone Customization

General Customization

Graphics

  • Mirrormonkey has created some concept art for the multicellular editor;

Gameplay

Sound

  • Our sound Team is hard at work experimenting with sounds for the slime jet.

Theory

Outreach

  • Nothing Substantial

Other


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