Progress Update 9/03/2022

We are happy to announce that we’ve received a large amount of new volunteers this week, and with more on their way as well. Please give each of them a warm welcome! Aside from that, development continues at it’s usual pace as we steadily march on towards the quickly approaching release of 0.5.10.


  • New DevBuild for our patrons:
    • MP text on organelle selection buttons is now replaced by an MP icon
    • LAWK is now on by default
    • Mod loader now gives a better error if a mod’s .pck file is missing
    • Added a debugging tool to write current Godot SceneTree to a file
    • Added one more piece of multicellular concept art
    • Updated translations
  • Progress has been made on working controller support


  • Mirrormonkey has created some concept art for the multicellular editor;



  • Our sound Team is hard at work experimenting with sounds for the slime jet.



  • Nothing Substantial


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