There has been a lot of discussion about how should the game transition from the current 2D environment to a 3D one. As you may know, the multicelular stage will be 3D and we need this question answered before we start working on it.
Fortunatelly, there has been a lot of concept art this week to try answer that. There has also been a lot progress on having the patch system finally done and to improve performance, which will be crucial for the next release. We are getting there!
Programming
- Patch System progress
- BSF progress
- GUI Progress
Graphics
- Correcting the orientation of the nucleus model
- Camera view and movement concept
- Concept for making 3D bodies from 2D shapes
- 3D Cell concept
- 3D Currents concept
- Procedural spaces and lightning
- Skies concepts
- Cell art
Sound
- Nothing Substantial
Theory
Outreach
- Nothing Substantial
Other
- Nothing Substantial
These concept art make me even more hyped.
Continue this great work. 😉