This week we’ve made great progress on the awakening stage prototype with the introduction of an inventory system that allows you to hold and store objects. In addition, creatures now need a functional brain in order to reach the awakening stage. Who knew holding rocks could be so demanding?
Programming
- New DevBuild for our patrons:
- Chunks and projectiles are now shown in the mouse hover panel (inspector)
- Updated Netanalyzers library version to 7.0.1
- Updated our JSON library to 13.0.3
- Updated translations
- Progress continues in the awakening prototype; Now with an inventory system, tangible terrain, and a brain!
Graphics
- Bolsa has created an array of potential inventory icons for the awakening stage. The top middle icon became our choice!
Gameplay
- Begun discussion of dietary sources in the macroscopic stage.
- Began discussing name and mechanics of the part that converts ATP to glucose
Sound
- Nothing Substantial
Theory
- Nothing Substantial
Outreach
- Nothing Substantial
Other
- Please welcome our newest developers User_Squ4re and Venusaur to the team!