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Progress Update 3/5/2022

Posted on March 6, 2022 by Revolutionary GamesMarch 6, 2022avatar

This week’s development was largely focused on refactoring the microbe editor so that it’s functions could be reused in later stages, but we still got some work done for the microbe stage regardless. For the time being we have nothing …

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Posted in Outreach | Tagged Outreach, Progress Report | Leave a reply

Progress Update 2/26/2022

Posted on February 26, 2022 by Revolutionary GamesFebruary 26, 2022avatar

This week we touched up a few of our current features to further maintain the quality of Thrive; binding agents should be more stable, tutorials just a tad more effective, and various other miscellaneous changes. We are proud to announce …

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Posted in Outreach | Tagged Outreach, Progress Report | Leave a reply

Progress Update 2/20/2022

Posted on February 20, 2022 by Revolutionary GamesFebruary 20, 2022avatar

This past week we have been hard at work creating new and exciting features for Thrive. From a signaling agents part, to ever-changing atmospheric gas levels in the world; 0.5.8 is already looking up to be a big release! Programming …

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Posted in Outreach | Tagged Outreach, Progress Report | Leave a reply

Progress Update 2/12/2022

Posted on February 12, 2022 by Revolutionary GamesFebruary 12, 2022avatar

With the release of 0.5.7 now behind us, we have resumed our work on new features and fixes for Thrive. This week we’ve put lot’s of focus on further performance optimization as we continue to hunt down the cause behind …

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Posted in Outreach | Tagged Outreach, Progress Report | Leave a reply

Devblog #31: What’s that smell?

Posted on February 5, 2022 by Revolutionary GamesFebruary 5, 2022avatar

Today we have released version 0.5.7 of Thrive which includes a new cell part for players to play and experiment with, and an expanded report tab in the editor. Players will never need to worry about not finding what they …

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Posted in Announcements, Releases | Tagged Announcements, Outreach, Progress Report, Releases | 3 Replies

Progress Update 1/29/2022

Posted on January 30, 2022 by Revolutionary GamesJanuary 30, 2022avatar

This week we focused on wrapping up the finishing touches for the coming release of version 0.5.7. This update will introduce a few new features such as a new chemo-receptor part complete with prototype modification menu, a historical timeline, various …

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Posted in Outreach | Tagged Outreach, Progress Report | Leave a reply

Progress Update 1/22/2022

Posted on January 22, 2022 by Revolutionary GamesJanuary 22, 2022avatar

The functionality of the chemoreceptor organelle is now implemented. For the initial release the chemoreceptor will only be able to detect compounds. but in the future we hope to make it also able to detect things like other cells. The …

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Posted in Outreach | Tagged Outreach, Progress Report

Progress Update 1/16/2022

Posted on January 16, 2022 by Revolutionary GamesJanuary 16, 2022avatar

This week we have focused on further performance improvements for the game, and the upcoming chemoreceptor part. The chemoreceptor will act as a radar ability for your cell, pointing the way towards food that would otherwise be just out of …

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Posted in Outreach | Tagged Outreach, Progress Report

Progress Update 1/9/2022

Posted on January 9, 2022 by Revolutionary GamesJanuary 9, 2022avatar

This week we’ve continued to expand on assets for Thrive; such as progress on the chemo-receptor part, and a movement sound rework. Additionally our lead programmer Hhyyrylainen has been focusing on reimplementing a functional in-game crash reporter, to help players …

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Posted in Outreach | Tagged Outreach, Progress Report | Leave a reply

Progress Update 1/1/2022

Posted on January 1, 2022 by Revolutionary GamesJanuary 1, 2022avatar

It’s another year and while we’ve slowed down a little after the holidays, we still have some neat things to show off and start the new year right. There has been a bit of brainstorming behind the scenes as we …

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Posted in Outreach | Tagged Outreach, Progress Report | Leave a reply

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