Progress Update 10/17/2020

Time to discuss the future of Thrive again. As you know, we had the 0.5.2 release last week and as always we discussed what is going to be included in the next release.

Last time we talked about binding agents and we want to work on them again in this version. Other new features include improving saving, improving balance, more work on the spawn system and working on the procedural patch map, among other things.

We couldn’t have a trailer for the new version ready on time, so in case you didn’t see it already here it is:

Read More →

Devblog #26: Learning the basics

We bring you a new release, Thrive 0.5.2! What’s new? Well, for the first time in years tutorials are back! At last, we have an easy way to teach new players the basics of this game. Another big feature is the new interfaces, we remade the Editor, Patch map and Report screen UIs to finally match the rest of the game.

You can download the launcher below to get the newest version, and read on for more information.

Read More →