Progress Update 8/15/2026
Hello and welcome to your weekly Thrive Progress Update! We have another major feature added this week with the new Actomyosin organelle.
Actomyosin represents an arrangement of Actin and Myosin proteins as exists in simple muscle cells that work together to contract. Thrive's Multicellular Stage of course lacks real soft body physics, but the Actomyosin organelle still boosts your movement and rotation speed by a significant amount, making it perfect for those large motile …
Read More →Progress Update 8/08/2026
Hello and welcome to your weekly Thrive Progress Update! With great new features often come great new bugs, and last week's addition of Sexual Reproduction certainly was a great new feature.
As a result, most of this week was spent fixing those bugs up, but there were also some other big problems discovered with the physics engine and a graph library used in the food chain tab. The physics problem caused colliding gametes to seemingly disappear, amusingly along with anything els…
Read More →Progress Update 8/01/2026
Hello and welcome to your weekly Thrive Progress Update! The game is still progressing quickly, and we have a major new feature added this week.
That new feature is the new reproduction option: Sexual Reproduction. As you would expect, unlike the previous reproduction types, you need another member of your species to progress. Specifically, once fully grown, you do not directly unlock the editor/reproduction button. Instead, this button will “launch” gamete cells (designed by yo…
Read More →Progress Update 7/25/2026
Hello and welcome to your weekly Thrive Progress Update! With most of the vacation catching up done last week, progress on the roadmap is picking up again.
The first major point on the roadmap is that cell membrane types are now uniform across all cells in a Multicellular Stage species. You can still switch membrane types, but this will switch all cells over at once, and cost you 100MP. The current plan is to completely disable this switching of membrane types in the Macroscopic Sta…
Read More →Progress Update 7/18/2026
Hello and welcome to your weekly Thrive Progress Update! Our lead programmer returned from vacation this week, so you can look forward to accelerating progress on the game. Time was mainly still spent on catching up with things that happened over the break, but more progress on the roadmap is expected next week.
Thrive was updated to Godot 4.7, a new version which came out during the break. Unfortunately, this version appears to be causing problems related to Vulkan with some system…
Read More →Progress Update 7/11/2026
Hello and welcome to another Thrive summer break Progress Update! As our lead programmer is on vacation, we will be providing you with weekly updates on volunteer programming contributions, and things that happen outside of programming.
In the background, there is still some work happening on Multicellular Auto-Evo and membrane stretching, but not really anything we can show off just yet.
What we can tell you is that one of our members has been working on a partial redesign …
Read More →Progress Update 7/04/2026
Hello and welcome to another Thrive summer break Progress Update! As our lead programmer is on vacation, we will be providing you with weekly updates on volunteer programming contributions, and things that happen outside of programming.
The main news this week is Multicellular Auto-Evo is steadily advancing. There are now a few mutation strategies that actually add cells to species in a few different patterns. The next step will likely be the creation and placement of new cell types…
Read More →Progress Update 6/27/2026
Hello and welcome to another Thrive holiday Progress Update! As our lead programmer is on vacation, we will be providing you with weekly updates on volunteer programming contributions, and things that happen outside of programming.
Though it has not been pushed to the Thrive Github page, work on Multicellular Auto-evo is still ongoing. There is now infrastructure for actually adding cells to existing species, though the specifics still need refinement and optimisation (auto-evo runn…
Read More →Progress Update 6/20/2026
The same as with last week, our lead programmer is currently on vacation, so progress Thrive is limited. But, we will still be providing you with weekly updates on volunteer programming contributions, and things that happen outside of programming.
For Multicellular auto-evo, the scoring is now in a functional state, though there are very likely more adjustments coming in the future. In particular, the system should probably check whether pili are pointing away from the center of the…
Read More →Progress Update 6/13/2026
As announced last week, our lead programmer is on vacation, so progress on Thrive is slowing down. But, we will still be providing you with weekly updates on volunteer programming contributions, and things that happen outside of programming.
In terms of volunteer contributions it is actually also quiet compared to recently. Item number one is some new vent terrain for our hydrothermal vents biome. Rather than using a new model, these are built up out of already existing terrain mod…
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