More concepts for the new UI, since we are using a new aesthetic there are a lot of features (like dropdown menus, timed buttons or checkboxes) that have to be figured out and that’s what Narotiza has been working on during this week. We even have a neat concept animation for the main menu.
This week we’ve had ideas for a new UI design. This new design would be more elegant and simple, with neutral colors so it can fit different environments more easily and with nifty animations, if we figure out how to implement them first of course.
We are closer to finishing the Star and Planet generator. The UI is fully working, which you can even see in action down below, so if everything goes well it will be in the next release. There are new cutscenes too, the new Unicelular stage cutscene has been finished and there’s progress on the Main Game cutscene.
After a short hiatus we are back! We have a lot of new stuff to show you on this update. So much so that this post’s format will be different, as we are going to explain in detail what has been achived on each team during the past weeks.
We’re back with another release for you, and just in time for Christmas! We present Thrive 0.4.3.
This new version includes the UI overhaul many of you have been waiting for, and a fan favourite, the pilus, letting you live out all your microbe-stabbing dreams. We’ve also improved existing features like the patch map with better patch condition displays and AI species spreading to other patches.
Download the launcher below to get the latest version, and read on for more information.
There are some sad news this week, our lead Microbe stage designer and also Theory team lead TJWhale, has left the team. For those who didn’t know TJ made a lot of prototypes for the game, some of them have been featured in the PUs. Recently he also made the Planet and Star Generator and in general has been a huge part of Thrive while leading our team. He will be missed.
One issue that gets brought up constantly (besides the dreaded underwater civilizations) is money, in particular how to finance Thrive. It’s so persistent that we even have a whole article about it. This time we have a new alternative to what has been proposed so far, forming a non-profit.