New release, Thrive

We have a new patch release, Thrive! This was originally planned to be the release with binding agents, but those haven’t had progress done on them for a while, so here is a patch release with some important fixes that we didn’t want to keep the players waiting. The most important being the constant saving errors should be gone now (please open an issue if you still get saving errors), and we got a fix to the microbe AI being much worse than it should have been due to a small mistake in the code. But that’s not all, let’s see what this new release brings us:

Read More →

Devblog #27: Multilingual cells

New year, new release. Here’s Thrive 0.5.3! For the first time ever Thrive is available in many new languages, all of this is in part thanks to our community, which has helped with several of these new translations.
This version also brings key bindings, improved tooltips, new editor features and much more!

You can download the launcher below to get the newest version, and read on for more information.

Read More →