Progress Update 3/7/2020

After working on diligent we realized that it would be much harder than expected to make things work, so this week we’ve tried a different approach: changing the engine to Godot. It’s a drastic measure because it would mean rewriting the whole game in a new language but once it’s done players with intel graphics cards should be able to play the game properly. There’s a tech demo available here so please download it and tell us if it runs well for you. Next week there will be a Devblog explaining all these changes.

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