![](https://i0.wp.com/revolutionarygamesstudio.com/wp-content/uploads/September_7.png?resize=1080%2C175)
We have a lot of new concept art this week as well as some progress on the Programming and Theory teams.
A new audio library has been implemented, is more efficient than the previous one so hopefully performance should be better now.
Programming
- Progress on the Patch Map
- New audio library
- BSF Progress
Graphics
- Texture concepts
![](https://i2.wp.com/revolutionarygamesstudio.com/wp-content/uploads/thrive_texture1.jpg?ssl=1)
![](https://i1.wp.com/revolutionarygamesstudio.com/wp-content/uploads/thrive_texture2.jpg?ssl=1)
![](https://i0.wp.com/revolutionarygamesstudio.com/wp-content/uploads/thrive_texture3.jpg?ssl=1)
![](https://i0.wp.com/revolutionarygamesstudio.com/wp-content/uploads/thrive_texture4.jpg?ssl=1)
- Bioluminescence concept
![](https://i0.wp.com/revolutionarygamesstudio.com/wp-content/uploads/shiny.png?resize=718%2C338&ssl=1)
- Improvements on the Pilus model
![](https://i0.wp.com/revolutionarygamesstudio.com/wp-content/uploads/piluses-1.png?resize=540%2C443&ssl=1)
Sound
- Nothing Substantial
Theory
Outreach
- Nothing Substantial
Other
- Nothing Substantial
Wow, a new progress update, and it released on my birthday. It is also Spore’s birthday as well. Since I like Evolution Games, I wouldn’t be surprised if this is a coincidence.