
We are getting closer towards implementing Thermoplasts, last week we showed several concepts and models for this new mechanic and today we have something new: A Temperature Gradient Bar.
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We are getting closer towards implementing Thermoplasts, last week we showed several concepts and models for this new mechanic and today we have something new: A Temperature Gradient Bar.
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Finally we have a model for binding agents, this means we are closer to implementing them. We have a model for Thermoplasts too and more concepts for their working.
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Another Build of the day is available. This time it features key bindings which now can be changed to whatever configuration you want! We also fixed some issues and bugs related to the UI.
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More work on translations. We added support for fallback fonts, in other words, languages that use other alphabets like Chinese or Hebrew are now supported.
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Since our announcement last week many people have helped with translations during the last days. Thanks to everyone who took their time to help us! There’s still work to be done, you can still help with translations by registering here.
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We are working on translations! This week we added a new translation system into the game and we are accepting community translations, so if you want to help us translate the game, you can register here. We released a dev-build for patrons featuring this system, translations can be accessed via the options menu.
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More work on binding agents. We are still discussing how to implement them in game and also how to code them, as it turns out, making this new feature is not an easy task so we need a proper plan to make it work.
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We made a change to cell walls. Now they don’t allow engulfing, which is to be expected since they are hard rigid structures that cover cells completely. We added this change to a new dev Build so, if you support us on Patreon, you can try it and tell us what you think about this new feature.
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Binding agents are being developed. We are figuring out how would they work and their appearance. Once that’s dealt with we can start our journey towards the Multicellular stage!
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