Progress Update 11/23/2019

This week has been slower than others, but we still have something to show. We’ve tested different ways of making textures and materials for the game models, they haven’t been implemented yet but at least you can see the results of this testing down below.

There’s also a concept for how relationships between species would work according to their organelles and we also spread the word about Thrive on a couple of subreddits.

Programming

  • Nothing Substantial

Graphics

  • Species relationships concept
  • Tileable materials prototype
  • Testing textures on blender

Gameplay

  • Nothing Substantial

Sound

  • Nothing Substantial

Theory

  • Nothing Substantial

Outreach

Other

  • Spike Viper plays Thrive

Comments

Progress Update 11/23/2019 — 3 Comments

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.